“Valley Of Uncanny #01″ is an interactive animation with music by Zack Christ that explores the relationship between visual and musical rhythms, glitches and distortions.
See the animation here: http://dev.udart.dk/valley-of-uncanny-01/
Vibeke Bertelsen, the creator of this project tells us more about the animation on her blog:
The animation is a part of a series of different virtual sculptures I made of human bodies and faces. Often in games and 3D art the human body is idealized into sexy or heroic archetypes but in this project the two heads are distorted and glitched in ways that create more unfamiliar expressions that sometimes dissolve into pure absctract shapes. The animation is created in WebGL using the popular library Three.js and in order to precisely control the progression of the visuals multiple tracks of keyframes are loaded into the application in order to control animation parameters in sync with the music.
Render to XML: http://support.vezerapp.hu/kb/import-export/render-project-to-xml
Convert Audio to Keyframes: https://vimeo.com/76070755
Vibeke Bertelsen is a visual artist based in Copenhagen who specializes in motion graphics and video projections for live music and other events. Per 2010 I am a part of the group called Obscura working full time doing large scale visuals and video installations.