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in Software, Tutorial.
iPhone/iPad as an input in CoGe using AirBeam and Syphon
Did you ever think that your iPhone or iPad could be a wireless camera? Did you ever think that you can use it in CoGe? Now it is possible, with a tiny but mighty app AirBeam and…
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in Release.
CoGe 1.3.0.3 out now, fixes issues
A new really minor release, CoGe 1.3.0.3 is out, but fixes various issues - the most important is a bug introduced with the 1.3.0.2 release, which produced random crashes during…
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in Release.
CoGe 1.3.0.2
A new release out with some bug-fixes and one new feature: ClipSynth and EffectChain Presets now saves and loads the custom name of the gadget, if set. Check out the changelog if…
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in Workshop.
CoGe workshops during Live Performers Meeting 2012 Rome
LPM offers the unique opportunity to experience 4 days of audiovisual performances, VJing, workshops, panel discussion, product showcases presented by hundreds of VJs, audiovisual…
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in Release.
CoGe 1.3.0.1
Woot, it was quick: a bug-fix release for the 1.3 series. Check out the changelog if you dare, and use the in-app updater to grab the fresh version - or check out the fancy new…
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in Tutorial.
Sending multiple layers from CoGe to MadMapper
Last time when I talked about MadMapper, I shown you how easy is sending a layer from CoGe to MadMapper. Now I show you how to send and use multiple layers, in 2 possible ways.…
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in News, Release.
CoGe 1.3 released!
I am very happy to announce CoGe 1.3 is just released! It is the biggest update I ever made, includes more then 20 features and improvements, and also important fixes for bugs…
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in News.
CoGe 1.3 - extended movie playback functions
The most requested features since CoGe 1.0 released were related the movie controls, such as playback movies with audio and also rooting of the audio channels, hold/blank frame at…
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in Quartz Composer.
Animated gifs in CoGe and Quartz Composer
Animated gifs seems to be in renaissance in the last couple of years, its a popular format again. However, it seems to a not well supported format, or people just don't know how…
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in News.
CoGe 1.3 - Video Inputs
The second on the list of most wanted features in CoGe was the possibility of using cameras in a better way. A better way, because CoGe already had a Player module for that, but…
