Imimot

CoGe VJ Help - FAQ

License Management

To de-activate a computer associated with your license and free-up an activation slot, you need to log in to the license manager using your Order ID and e-mail address: https://imimot.com/cogevj/myorder

Your can find your Order ID in the subject line of the fulfilment e-mail. If you lost your fulfilment e-mail, please let us know, so we can resend it to you.

After login, you will see the computers currently associated with your license. The de-activate any of them, move your mouse over the "Active" field, and click on de-activate.

How could I record the output to video?

On the software side, with Syphon Recorder: http://syphon.v002.info/recorder/

You can even use capture cards or multimedia recorders on the hardware side.

I lost my license. What should I do?

Drop us a message with your order details (e-mail or Order ID).

Download legacy versions

CoGe does not supports OS X 10.7 anymore starting from version 1.7, however you can still download CoGe 1.6.6 which runs on OS X 10.7.5: https://imimot.com/cogevj/download_legacy2.php

CoGe does not supports OS X 10.6 anymore starting from version 1.6.1, however you can still download CoGe 1.6.0.2 which runs on OS X 10.6.8: https://imimot.com/cogevj/download_legacy.php

OSX / macOS Compatibility

What should you do before upgrading to Mavericks?

  • Make sure all your gears are - MIDI devices, capture cards, etc. - compatible with 10.9.
  • Make sure all your softwares are compatible with 10.9.
  • Do a backup of your current system.

macOS 10.13 Sierra Compatibility

Is CoGe compatible with High Sierra?

Yes, version 1.8.1 is compatible with macOS 10.13 High Sierra, but in case you are running into any issues, please get in touch with us.

Known Issues

  • Some ISF shaders that performing float to int casting on nVidia hardware acts weirdly (macOS 10.13.0).

macOS 10.12 Sierra Compatibility

Is CoGe compatible with Sierra?

Yes, it is from version 1.7.0.3, but if you are running into any issues with CoGe on macOS 10.12, don't hesitate to get in touch with us.

OSX 10.11 El Capitan compatibility

Is CoGe compatible with El Capitan?

Yes, basically it is from version 1.6.3, but if you are running into any issues with CoGe on OS X 10.11, don't hesitate to get in touch with me.

For the best performance on fullscreen, make sure the "Displays have separate Spaces" option in the "Mission Control" section of System Preferences is disabled when using external displays.

General Issues

Quartz Composer effects and Core Image filters are leaking memory in most of the circumstances, this is a system-wide general issue on OS X 10.11. We suggest to use ISF filters instead of Core Image and Quartz Composer, whenever it is possible.

Known issues

  • The Cube Transition is no longer exists on OSX 10.11 Some QC based Dry/Wet modules are no longer working on OSX 10.11
  • MIDI Clock BPM may not be calculated right due some CoreAudio issues on OSX 10.11

Some QC modules seems to not working anymore on OSX 10.11 because of some OSX Core Image bugs:

  • Blazed Trails
  • Echo

The following Quartz Composer effects leaking memory which sooner or later results in a crash:

  • Kaleidoscope - use the Core Image Kaleidoscope effect instead

Some 3rd party QC FX not working, because of some new Core Image/Quartz Composer bugs:

  • v002 Optical Flow with Feedback

OSX 10.10 Yosemite compatibility

Is CoGe compatible with Yosemite?

Yes, basically it is from version 1.5.2.2, but if you are running into any issues with CoGe on 10.10, don't hesitate to get in touch with me.

If you are using Hap codec, make sure you have the latest and greatest version installed: https://github.com/Vidvox/hap-qt-codec/releases

For the best performance on fullscreen, make sure the "Displays have separate Spaces" option in the "Mission Control" section of System Preferences is disabled when using external displays.

It seems 10.10 finally fixing the OpenCL Core Image memory leak which has been introduced on 10.9.

OSX 10.9 Mavericks compatibility

Is CoGe compatible with Mavericks?

Yes, basically it is from version 1.4.3.2, but if you are running into any issues with CoGe on 10.9, don't hesitate to get in touch with me.

If you are using Hap codec, you need to update it to make it work on Mavericks: http://vidvox.net/download/Hap_Codec_2.dmg

For the best performance on fullscreen, make sure the "Displays have separate Spaces" option in the "Mission Control" section of System Preferences is disabled when using external displays.

There is a system bug in OSX 10.9.0-10.9.5 where some Core Image filters results in a crash sooner or later because of a memory leak. All the Core Image blurs are affected, as well as the Chroma Key mixer. Maybe some of the blend modes too, but since Core Image can fallback to use OpenCL - which is the root of this issue - on 10.9 without any notice, anything which is Core Image related is probably dangerous on 10.9.

Public Betas

Public Betas can be found here: https://imimot.com/cogevj/beta/

To install a new version, simply overwrite with your old CoGe.app with the newly downloaded beta CoGe.app.

Still stuck? How can we help?