CoGe 1.3 – extended movie playback functions

Posted on: May 18th, 2012

The most requested features since CoGe 1.0 released were related the movie controls, such as playback movies with audio and also rooting of the audio channels, hold/blank frame at movie’s end, scratching and more.

So after the 1.2.1 release, I started designing and developing a custom plugin for Quartz Composer – since CoGe plays media files through QC – which uses the QTKit and Quicktime frameworks, makes those functions working and well, implements a kind of talkback with CoGe. After spending almost one hundred hours on development, I came up with a solution, yay!

In CoGe 1.3, you’ll meet this new movie Player module, with the name CoGeMovie, and it has the following functions:

  • plays the audio channel of movies
  • you can select the destination audio device, ie. audio routing
  • adds a slider for view and control movies current position (playhead)
  • loop, mirrored loop functions, also no loop function with hold blank/last frame at loops end, or trigger next slot
  • start a loop from the last played position on trigger
  • stretch-from-bpm-to-bpm

Better the see it in action:

That’s all for now guys, hope you found this useful, and wanna try it yourself tomorrow, after CoGe 1.3 will be released!

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